EXCALIBUR Adaptive Constraint-Based Agents in Artificial Environments |
[EVALUATION] | [The Logistics Domain] [Enhancing the Problem Domain] |
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(Related publication: [PUBLink])
For a computer-games application, numerous other issues must be considered. For example, it takes a certain time to get to another location, and the time it takes to deliver the resources/goods should be minimized. These problems are addresses in the following sections.
[EVALUATION] | [The Logistics Domain] [Enhancing the Problem Domain] |
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Last update:
May 20, 2001 by Alexander Nareyek